great_wolves
  • Si è unito il May 31, 2022
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great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

  • b7b8ecbefb Added Sheen, my gryph :3 Will be used to learn how to make characters with the new system.

3 anni fa

great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

  • b26ccee387 Merge https://git.crux.best/great_wolves/feast
  • c40614e3ab Add status effects to stomachs This also restores preAction and preReceiveAction effects, which were previouosly ignored. To support this, findResult and mapUntil were added to the prototype for arrays. These allow for functions with side effects to be searched or mapped over.
  • 8e39b5986b Make struggles exit to the correct container Previously, even things like 'stomach to throat' would completely escape. Now, they go to the correct place.
  • 18de183083 Add a description of burping, plus burp onomatopoeia
  • fde7ed19a4 Add crunches to instant digestion This includes a new postEnter hook for status effects, so that they can distinguish between consumption and transfer
  • Confronta 11 commits »

3 anni fa

great_wolves ha commentato il problema chemicalcrux/feast#3

Crash after encounter

I assume it's a stack overflow, just because the server build can recover and dumps A LOT of text.

3 anni fa

great_wolves ha aperto il problema chemicalcrux/feast#3

Crash after encounter

3 anni fa

great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

  • a28feda5a6 Added the ability to heal your party.

3 anni fa

great_wolves ha commentato il problema chemicalcrux/feast#1

Drain and stat conditions i.e. potions

It isn't just the drain attack. Any attack on a modified stat will add to the base stat.

3 anni fa

great_wolves ha commentato il problema chemicalcrux/feast#1

Drain and stat conditions i.e. potions

I have a sneeking suspision it's a by product of this reduce function, But I don't know.

3 anni fa

great_wolves pushed to master at great_wolves/feast

3 anni fa

great_wolves pushed to master at great_wolves/feast

  • a02e5a7d7d Added old recruting/eating choices from old map to new map

3 anni fa

great_wolves creata pull request chemicalcrux/feast#2

Smol upgrades and a bug fix (Infinite potion usage)

3 anni fa

great_wolves pushed to master at great_wolves/feast

  • 20d1ea6d13 Fixed potions being infinitely usable in inventory. Made a new map that is a little bigger. New enemy - Samuel The boss, Inazuma, is now fightable. Updated old constructors for connecting places to allow for naming the walk direction(Instead of "Travel, go there lol")

3 anni fa

great_wolves ha creato il repository great_wolves/feast

3 anni fa

great_wolves ha aperto il problema chemicalcrux/feast#1

Drain and stat conditions i.e. potions

3 anni fa