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Trying adding towns/cities to the normal victim tables

tags/v0.7.0
Fen Dweller 8 years ago
parent
commit
9d94db5ed1
1 changed files with 14 additions and 2 deletions
  1. +14
    -2
      game.js

+ 14
- 2
game.js View File

@@ -951,7 +951,7 @@ function getPrey(region, area)
"Person": 0.005,
"House": 0.001,
"Barn": 0.001,
"Cow": 0.02
"Cow": 0.02,
}; break;
case "suburb": weights = {
"Person": 0.03,
@@ -959,6 +959,10 @@ function getPrey(region, area)
"Car": 0.05,
"Bus": 0.02,
"Train": 0.02,
"Town": 0.00001,
"City": 0.00005,
"Continent": 0.0005,
"Planet": 0.0001
}; break;
case "city": weights = {
"Person": 0.05,
@@ -967,6 +971,10 @@ function getPrey(region, area)
"Bus": 0.02,
"Parking Garage": 0.003,
"Small Skyscraper": 0.05,
"Town": 0.00001,
"City": 0.00005,
"Continent": 0.0005,
"Planet": 0.0001
}; break;
case "downtown": weights = {
"Person": 0.1,
@@ -975,7 +983,11 @@ function getPrey(region, area)
"Tram": 0.01,
"Parking Garage": 0.005,
"Small Skyscraper": 0.4,
"Large Skyscraper": 0.1
"Large Skyscraper": 0.1,
"Town": 0.00001,
"City": 0.00005,
"Continent": 0.0005,
"Planet": 0.0001
}; break;
}
}


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