| @@ -948,33 +948,32 @@ function getPrey(region, area) | |||||
| switch(region) | switch(region) | ||||
| { | { | ||||
| case "rural": weights = { | case "rural": weights = { | ||||
| "Person": 0.05, | |||||
| "House": 0.01, | |||||
| "Barn": 0.01, | |||||
| "Cow": 0.2 | |||||
| "Person": 0.005, | |||||
| "House": 0.001, | |||||
| "Barn": 0.001, | |||||
| "Cow": 0.02 | |||||
| }; break; | }; break; | ||||
| case "suburb": weights = { | case "suburb": weights = { | ||||
| "Person": 0.5, | |||||
| "House": 0.5, | |||||
| "Car": 0.2, | |||||
| "Train": 0.1, | |||||
| "Bus": 0.1 | |||||
| "Person": 0.03, | |||||
| "House": 0.15, | |||||
| "Car": 0.05, | |||||
| "Bus": 0.02, | |||||
| "Train": 0.02, | |||||
| }; break; | }; break; | ||||
| case "city": weights = { | case "city": weights = { | ||||
| "Person": 0.5, | |||||
| "House": 0.2, | |||||
| "Car": 0.2, | |||||
| "Train": 0.1, | |||||
| "Bus": 0.1, | |||||
| "Tram": 0.1, | |||||
| "Parking Garage": 0.02 | |||||
| "Person": 0.05, | |||||
| "House": 0.1, | |||||
| "Car": 0.07, | |||||
| "Bus": 0.02, | |||||
| "Parking Garage": 0.003, | |||||
| "Small Skyscraper": 0.05, | |||||
| }; break; | }; break; | ||||
| case "downtown": weights = { | case "downtown": weights = { | ||||
| "Person": 0.5, | |||||
| "Car": 0.3, | |||||
| "Bus": 0.15, | |||||
| "Tram": 0.1, | |||||
| "Parking Garage": 0.02, | |||||
| "Person": 0.1, | |||||
| "Car": 0.1, | |||||
| "Bus": 0.05, | |||||
| "Tram": 0.01, | |||||
| "Parking Garage": 0.005, | |||||
| "Small Skyscraper": 0.4, | "Small Skyscraper": 0.4, | ||||
| "Large Skyscraper": 0.1 | "Large Skyscraper": 0.1 | ||||
| }; break; | }; break; | ||||