Sfoglia il codice sorgente

Nerfed frequency of most stuff to try and make it less crazy

tags/v0.7.0
Fen Dweller 8 anni fa
parent
commit
9711dbbdee
1 ha cambiato i file con 20 aggiunte e 21 eliminazioni
  1. +20
    -21
      game.js

+ 20
- 21
game.js Vedi File

@@ -948,33 +948,32 @@ function getPrey(region, area)
switch(region)
{
case "rural": weights = {
"Person": 0.05,
"House": 0.01,
"Barn": 0.01,
"Cow": 0.2
"Person": 0.005,
"House": 0.001,
"Barn": 0.001,
"Cow": 0.02
}; break;
case "suburb": weights = {
"Person": 0.5,
"House": 0.5,
"Car": 0.2,
"Train": 0.1,
"Bus": 0.1
"Person": 0.03,
"House": 0.15,
"Car": 0.05,
"Bus": 0.02,
"Train": 0.02,
}; break;
case "city": weights = {
"Person": 0.5,
"House": 0.2,
"Car": 0.2,
"Train": 0.1,
"Bus": 0.1,
"Tram": 0.1,
"Parking Garage": 0.02
"Person": 0.05,
"House": 0.1,
"Car": 0.07,
"Bus": 0.02,
"Parking Garage": 0.003,
"Small Skyscraper": 0.05,
}; break;
case "downtown": weights = {
"Person": 0.5,
"Car": 0.3,
"Bus": 0.15,
"Tram": 0.1,
"Parking Garage": 0.02,
"Person": 0.1,
"Car": 0.1,
"Bus": 0.05,
"Tram": 0.01,
"Parking Garage": 0.005,
"Small Skyscraper": 0.4,
"Large Skyscraper": 0.1
}; break;


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