|  | import { Creature } from "../creature"
import { Damage, DamageType, ConstantDamageFormula, Vigor, Side } from '../combat'
import { MalePronouns, ImproperNoun, FemalePronouns, Verb } from '../language'
import { VoreType, Stomach, Bowels } from '../vore'
import { AttackAction, TransferAction, FeedAction } from '../combat/actions'
export class Dragon extends Creature {
  constructor () {
    super(new ImproperNoun('dragon', 'dragons'), new ImproperNoun('wolf', 'wolves'), FemalePronouns, { Toughness: 35, Power: 35, Reflexes: 15, Agility: 15, Willpower: 30, Charm: 20 }, new Set([VoreType.Oral, VoreType.Anal]), new Set([VoreType.Oral, VoreType.Anal]), 300)
    this.actions.push(
      new AttackAction(
        new ConstantDamageFormula(
          new Damage(
            { amount: 20, type: DamageType.Pierce, target: Vigor.Health }
          )
        ),
        new Verb("bite", "bites", "biting", "bit")
      )
    )
    this.side = Side.Monsters
    const stomach = new Stomach(this, 0.5, new ConstantDamageFormula(new Damage(
      { amount: 40, type: DamageType.Acid, target: Vigor.Health },
      { amount: 20, type: DamageType.Crush, target: Vigor.Stamina },
      { amount: 20, type: DamageType.Dominance, target: Vigor.Resolve }
    )))
    this.containers.push(stomach)
    const bowels = new Bowels(this, 0.5, new ConstantDamageFormula(new Damage(
      { amount: 10, type: DamageType.Crush, target: Vigor.Health },
      { amount: 25, type: DamageType.Crush, target: Vigor.Stamina },
      { amount: 50, type: DamageType.Dominance, target: Vigor.Resolve }
    )))
    this.containers.push(bowels)
    this.actions.push(new TransferAction(bowels, stomach))
    this.actions.push(new TransferAction(stomach, bowels))
    this.otherActions.push(new FeedAction(stomach))
  }
}
 |