| @@ -133,24 +133,6 @@ export const Town = (): Place => { | |||||
| ) | ) | ||||
| ) | ) | ||||
| woods.choices.push( | |||||
| new Choice( | |||||
| "Fight Geta", | |||||
| "yolo", | |||||
| (world, executor) => { | |||||
| world.encounter = new Encounter( | |||||
| { | |||||
| name: "You punched Geta", | |||||
| intro: (world: World) => new LogLine(`You punched Geta. Geta is angry.`) | |||||
| }, | |||||
| [executor, new Creatures.Geta()] | |||||
| ) | |||||
| return new LogLine(`FIGHT TIME`) | |||||
| } | |||||
| ) | |||||
| ) | |||||
| woods.choices.push( | woods.choices.push( | ||||
| new Choice( | new Choice( | ||||
| "Fight a dragon", | "Fight a dragon", | ||||
| @@ -248,6 +230,24 @@ export const Town = (): Place => { | |||||
| ) | ) | ||||
| ) | ) | ||||
| square.choices.push( | |||||
| new Choice( | |||||
| "Fight Geta", | |||||
| "yolo", | |||||
| (world, executor) => { | |||||
| world.encounter = new Encounter( | |||||
| { | |||||
| name: "You punched Geta", | |||||
| intro: (world: World) => new LogLine(`You punched Geta. Geta is angry.`) | |||||
| }, | |||||
| [executor, new Creatures.Geta()] | |||||
| ) | |||||
| return new LogLine(`FIGHT TIME`) | |||||
| } | |||||
| ) | |||||
| ) | |||||
| alley.choices.push( | alley.choices.push( | ||||
| new Choice( | new Choice( | ||||
| "Kuro", | "Kuro", | ||||