import { VoreType, Stomach, Bowels, Cock, Balls, anyVore, Slit, Womb, biconnectContainers, Hand } from '../vore'
import { AttackAction, TransferAction, FeedAction } from '../combat/actions'
import { StatusConsequence, LogConsequence, DamageConsequence } from '../combat/consequences'
import { SizeEffect, DamageTypeResistanceEffect, InstantKillEffect } from '../combat/effects'
import { LogLine } from '../interface'
import { TogetherCondition, MassRatioCondition } from '../combat/conditions'
import { TogetherCondition, MassRatioCondition, ContainsCondition } from '../combat/conditions'
export class Geta extends Creature {
constructor () {
@@ -70,7 +70,7 @@ export class Geta extends Creature {
(user, target) => new LogLine(`ZAP!`)
),
new StatusConsequence(
() => new SizeEffect(0.25)
() => new SizeEffect(0.1)
)
]
}
@@ -93,7 +93,9 @@ export class Geta extends Creature {
],
consequences: [
new LogConsequence(
(user, target) => new LogLine(`CRUNCH`)
(user, target) => new LogLine(
`${user.name.capital} ${user.name.conjugate(new Verb("raise"))} ${user.pronouns.possessive} paw over ${target.name.objective}, stomping down hard and crushing the life from ${user.pronouns.possessive} prey with a sickening CRUNCH.`
)
),
new StatusConsequence(
() => new InstantKillEffect()
@@ -109,5 +111,33 @@ export class Geta extends Creature {
this.otherActions.push(
crushAction
)
const hand = new Hand(this, 10)
this.otherContainers.push(
hand
)
this.actions.push(
new CompositionAction(
"Grip",
"Squeeze your prey like a grape",
{
conditions: [
new ContainsCondition(hand)
],
consequences: [
new LogConsequence(
(user, target) => new LogLine(
`${user.name.capital} ${user.name.conjugate(new Verb("crush", "crushes"))} ${target.name.objective} in ${user.pronouns.possessive} merciless grip, breaking bones and pulping ${user.pronouns.possessive} victim with ease.`