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Adjusted statHealthCheck. Lalim heals when feeding

tags/v0.2.8
Fen Dweller před 8 roky
rodič
revize
a27e67ba5d
2 změnil soubory, kde provedl 5 přidání a 4 odebrání
  1. +2
    -2
      combat.js
  2. +3
    -2
      customs.js

+ 2
- 2
combat.js Zobrazit soubor

@@ -27,8 +27,8 @@ function statCheck(attacker, defender, stat) {
} }


function statHealthCheck(attacker, defender, stat) { function statHealthCheck(attacker, defender, stat) {
let attackerPercent = attacker.health / attacker.maxHealth;
let defenderPercent = defender.health / defender.maxHealth;
let attackerPercent = 0.5 + 0.5 * attacker.health / attacker.maxHealth;
let defenderPercent = 0.5 + 0.5 * defender.health / defender.maxHealth;


if (attacker.stamina <= 0) if (attacker.stamina <= 0)
attackerPercent /= 2; attackerPercent /= 2;


+ 3
- 2
customs.js Zobrazit soubor

@@ -1360,7 +1360,7 @@ function lalimFeed(attacker) {
return ["Lalim darts back, abruptly ripping open a tear in his shadowy realm - jaws lunging in and snapping up some unseen victim, yanking them from the world of light into his gullet. His noisy swallows and gulps mix with muffled whimpers and cries as he gulps them down."]; return ["Lalim darts back, abruptly ripping open a tear in his shadowy realm - jaws lunging in and snapping up some unseen victim, yanking them from the world of light into his gullet. His noisy swallows and gulps mix with muffled whimpers and cries as he gulps them down."];
}, requirements: [ }, requirements: [
function(attacker, defender) { return isNormal(attacker) && isNormal(defender); }, function(attacker, defender) { return isNormal(attacker) && isNormal(defender); },
function(attacker, defender) { return !attacker.flags.feeding && !attacker.flags.fed }
function(attacker, defender) { return !attacker.flags.feeding && !attacker.flags.fed; }
], ],
priority: 1, priority: 1,
weight: function(attacker, defender) { return 0.5 + (5 - 5 * attacker.stamina / attacker.maxStamina); } weight: function(attacker, defender) { return 0.5 + (5 - 5 * attacker.stamina / attacker.maxStamina); }
@@ -1389,7 +1389,8 @@ function lalimFeedDigest(attacker) {
attacker.str += 10; attacker.str += 10;
attacker.dex += 10; attacker.dex += 10;
attacker.con += 10; attacker.con += 10;
attacker.changeStamina(1000);
attacker.health += 100;
attacker.changeStamina(200);
return ["You watch in horror as that writhing bulge falls limp, loses substance...and digests completely. The monster seems invigorated by its meal..."]; return ["You watch in horror as that writhing bulge falls limp, loses substance...and digests completely. The monster seems invigorated by its meal..."];
}, requirements: [ }, requirements: [
function(attacker, defender) { return isNormal(attacker) && isNormal(defender); }, function(attacker, defender) { return isNormal(attacker) && isNormal(defender); },


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