|  |  | @@ -497,7 +497,7 @@ function respawn(respawnRoom) { | 
		
	
		
			
			|  |  |  | function startCombat(opponent) { | 
		
	
		
			
			|  |  |  | currentFoe = opponent; | 
		
	
		
			
			|  |  |  | changeMode("combat"); | 
		
	
		
			
			|  |  |  | update(opponent.startCombat(player)); | 
		
	
		
			
			|  |  |  | update(opponent.startCombat(player).concat([newline])); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function attackClicked(index) { | 
		
	
	
		
			
				|  |  | @@ -529,8 +529,11 @@ function attackClicked(index) { | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (currentFoe.status != undefined) | 
		
	
		
			
			|  |  |  | update(currentFoe.status()); | 
		
	
		
			
			|  |  |  | if (currentFoe.status != undefined) { | 
		
	
		
			
			|  |  |  | let status = currentFoe.status(); | 
		
	
		
			
			|  |  |  | if (status.length > 0) | 
		
	
		
			
			|  |  |  | update(status.concat([newline])); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
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