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@@ -1,15 +1,26 @@ |
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function MountainExplore() { |
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GameObject.call(this, "Explore"); |
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this.actions.push({ |
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"name": "Wyvern male", |
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"action": function() { |
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startCombat(new MountainWyrm()); |
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} |
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}); |
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this.actions.push({ |
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"name": "Wyvern female", |
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"action": function() { |
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startCombat(new MountainWyvern()); |
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} |
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}); |
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this.actions.push({ |
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"name": "Explore", |
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"action": function() { |
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let outcome = Math.random(); |
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advanceTime(60*15); |
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startCombat(new MountainWyvern()); |
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return; |
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if (outcome < 0.25) { |
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startCombat(new MountainWyrm()); |
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} else if (outcome < 0.5) { |
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