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@@ -878,13 +878,15 @@ let toSave = ["str","dex","con","name","species","health","stamina"]; |
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function saveGame() { |
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let save = {}; |
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save.player = JSON.stringify(player, function(key, value) { |
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if (toSave.includes(key) || key == "") { |
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return value; |
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} else { |
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return undefined; |
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} |
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}); |
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save.player = {}; |
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save.player.str = player.str; |
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save.player.dex = player.dex; |
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save.player.con = player.con; |
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save.player.name = player.name; |
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save.player.species = player.species; |
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save.player.health = player.health; |
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save.player.health = player.stamina; |
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save.prefs = JSON.stringify(player.prefs); |
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@@ -903,7 +905,7 @@ function loadGame() { |
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changeMode("explore"); |
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let save = JSON.parse(window.localStorage.getItem("save")); |
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let playerSave = JSON.parse(save.player); |
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let playerSave = save.player; |
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for (let key in playerSave) { |
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if (playerSave.hasOwnProperty(key)) { |
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