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@@ -29,11 +29,13 @@ function Player(name = "Player") { |
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this.attacks.push(new punchAttack(this)); |
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this.attacks.push(new flankAttack(this)); |
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this.attacks.push(new grapple(this)); |
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this.attacks.push(new grapple(this)); |
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this.attacks.push(new grappleDevour(this)); |
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this.attacks.push(new grappleRelease(this)); |
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this.attacks.push(new grappledStruggle(this)); |
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this.backupAttack = new pass(this); |
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this.str = 15; |
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this.dex = 15; |
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@@ -58,10 +60,12 @@ function Anthro() { |
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this.attacks.push(new punchAttack(this)); |
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this.attacks.push(new flankAttack(this)); |
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this.attacks.push(new grapple(this)); |
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this.attacks.push(new grapple(this)); |
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this.attacks.push(new grappleDevour(this)); |
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this.attacks.push(new grappledStruggle(this)); |
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this.backupAttack = new pass(this); |
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this.struggles = []; |
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