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- var baseHeight = 3.65;
- var baseMass = 1360;
- var scale = 1;
-
- var strolling = false;
-
- victims = {};
-
- function toggle_auto()
- {
- strolling = !strolling;
- }
- function initVictims()
- {
- return {
- "Person": 0,
- "Car": 0,
- "Bus": 0,
- "Motorcycle": 0,
- "House": 0,
- "Train": 0,
- "Parking Garage": 0,
- "Overpass": 0,
- "Tide Pod": 0
- };
- };
-
- function getOnePrey(area)
- {
- var potential = ["Person", "Car", "Bus", "House", "Train", "Parking Garage", "Tide Pod"];
-
- var potAreas = []
-
- potential.forEach(function (x) {
- potAreas.push([x,areas[x]]);
- });
-
- potAreas = potAreas.sort(function (x,y) {
- return x[1] < y[1];
- });
-
- for (var i=0; i<potAreas.length; i++) {
- x = potAreas[i];
- if (x[1] < area) {
- return new things[x[0]](1);
- }
- };
-
- return new Person(1);
- }
- function getPrey(region, area)
- {
- switch(region)
- {
- case "suburb": return suburbPrey(area);
- }
- }
-
- function suburbPrey(area)
- {
- return fill_area(area, {"Person": 0.5, "House": 0.5, "Car": 0.2, "Tide Pod": 100});
- }
-
- function updateVictims(type,prey)
- {
- var sums = prey.sum();
-
- for (var key in sums) {
- if (sums.hasOwnProperty(key)) {
- victims[type][key] += sums[key];
- }
- }
- }
-
- function scaleAddMass(scale, baseMass, mass)
- {
- var startMass = Math.pow(scale, 3) * baseMass;
- var newMass = startMass + mass;
- return Math.pow(newMass / baseMass, 1/3) ;
- }
-
- function feed()
- {
- var prey = getPrey("suburb", 0.5*scale*scale);
-
- var line = prey.eat();
-
- var preyMass = prey.sum_property("mass");
-
- scale = scaleAddMass(scale, baseMass, preyMass);
-
- updateVictims("stomach",prey);
- update([line]);
- }
-
- function stomp()
- {
- var prey = getPrey("suburb", 1.5*scale*scale);
- var line = prey.stomp();
-
- var preyMass = prey.sum_property("mass");
-
- scale = scaleAddMass(scale, baseMass, preyMass);
-
- updateVictims("stomped",prey);
- update([line]);
-
- }
-
- function anal_vore()
- {
- var prey = getOnePrey(scale*scale*2)
-
- var line = prey.anal_vore();
-
- var preyMass = prey.sum_property("mass");
-
- scale = scaleAddMass(scale, baseMass, preyMass);
-
- updateVictims("bowels",prey);
- update([line]);
- }
-
- function update(lines = [])
- {
- var log = document.getElementById("log");
-
- lines.forEach(function (x) {
- var line = document.createElement('div');
- line.innerHTML = x;
- log.appendChild(line);
- });
-
- log.scrollTop = log.scrollHeight;
-
- var height = baseHeight * scale;
- var mass = baseMass * Math.pow(scale, 3);
-
- document.getElementById("height").innerHTML = "Height: " + Math.round(height * 3) + " feet";
- document.getElementById("mass").innerHTML = "Mass: " + Math.round(mass * 2.2) + " pounds";
-
- for (var type in victims) {
- if (victims.hasOwnProperty(type)) {
- for (var key in victims[type]){
- if (victims[type].hasOwnProperty(key)) {
- if (document.getElementById("stats-" + type + "-" + key) == null) {
- if (victims[type][key] == 0)
- continue;
- child = document.createElement('div');
- child.id = "stats-" + type + "-" + key;
- child.classList.add("stat-line");
- document.getElementById("stats-" + type).appendChild(child);
- }
- document.getElementById("stats-" + type + "-" + key).innerHTML = key + ": " + victims[type][key];
- }
- }
- }
- }
- }
-
- function pick_move()
- {
- if (!strolling) {
- setTimeout(pick_move, 2000);
- return;
- }
- var choice = Math.random();
-
- if (choice < 0.2) {
- anal_vore();
- setTimeout(pick_move, 2000);
- } else if (choice < 0.6) {
- stomp();
- setTimeout(pick_move, 2000);
- } else {
- feed();
- setTimeout(pick_move, 2000);
- }
- }
-
- function grow()
- {
- scale *= 1.2;
- update();
- }
-
- function digest()
- {
- var newlyDigested = initVictims();
-
- var stomach = victims["stomach"];
-
- for (var key in stomach) {
- if (stomach.hasOwnProperty(key)) {
- var digested = Math.ceil(stomach[key] / 2);
- newlyDigested[key] += digested;
- victims["digested"][key] += digested;
- victims["stomach"][key] -= digested;
- }
- }
-
- var bowels = victims["bowels"];
-
- for (var key in bowels) {
- if (bowels.hasOwnProperty(key)) {
- var digested = Math.ceil(bowels[key] / 3);
- newlyDigested[key] += digested;
- victims["digested"][key] += digested;
- victims["bowels"][key] -= digested;
- }
- }
-
- var melted = [];
- for (var key in newlyDigested) {
- if (newlyDigested.hasOwnProperty(key) && newlyDigested[key] > 0) {
- melted.push(new things[key](newlyDigested[key]));
- }
- }
-
- var meltedTotal = new Container(melted);
-
- if (meltedTotal.count > 0)
- update(["Your stomach gurgles as it digests " + meltedTotal.describe()]);
- else
- update();
- setTimeout(digest, 5000);
- }
-
- window.addEventListener('load', function(event) {
- victims["stomped"] = initVictims();
- victims["digested"] = initVictims();
- victims["stomach"] = initVictims();
- victims["bowels"] = initVictims();
-
- setTimeout(pick_move, 2000);
- setTimeout(digest, 5000);
-
- update();
- });
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