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248
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JavaScript
95.2%
HTML
2.5%
CSS
2.3%
Albero (Tree):
4902b0cdbc
master
v1.1.2
v1.1.1
v1.1.0
v1.0.1
v1.0.0
v0.7.4
v0.7.3
v0.7.2
v0.7.1
v0.7.0
v1.0.0-preset
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${ item.name }
Crea branch
${ searchTerm }
da '4902b0cdbc'
${ noResults }
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4902b0cdbc
Merge branch 'master' of
https://github.com/chemicalcrux/stroll
8 anni fa
.jshintrc
Introduced the sadistic brutality setting. Fixed some prey counts. Fixed scat mass.
8 anni fa
darkmode.js
Wait I can just use an external script there lol
8 anni fa
game.js
Merge branch 'master' of https://github.com/chemicalcrux/stroll
8 anni fa
presets.js
Added Kanosint
8 anni fa
recursive-desc.js
Added sadistic piss and scat. Added a way to roughly represent a number (millions of people)
8 anni fa
recursive-macro.js
Introduced the sadistic brutality setting. Fixed some prey counts. Fixed scat mass.
8 anni fa
sounds.js
Redid how sounds work. Added sound to digestion
8 anni fa
stroll.html
0.6.0 lel
8 anni fa
stroll.png
Added a picture!
8 anni fa
style.css
More scaling of digestion products. Fixed some options getting clipped
8 anni fa
units.js
Added sadistic piss and scat. Added a way to roughly represent a number (millions of people)
8 anni fa