*biome is now an Enum, see biomeEnum
*moved biome and biomeEnum to after macro to avoid issue with defination before initilization
*Added main menu options to allow you to control what biomes you walk to
*Added Main Menu Option to allow you to turn off walking betweeen Bioms
*Let player choose starting biome
*Fixed link in stroll header
*Changed flavortext for downtown to make it cleared if you are in city or downtown made line2 in look areaDesk as veriable name was nondescript
*biomes now have weighted spawns
+Added Walk Speed To Menu(changes how long between footfalls)
*Changed strolling to Enum
+2 new modes of walking "jogging" and "running" that allow you to walk faster
*Changed default time between steps while walking from 1500 to 2000. This allows for a slower pace if desired, with faster options now available.
*updated URL in README to point to correct site
Added soleDesc which is used to describe the bottoms of feet.
removed two cases of redundant cock text, added foot size to look around text, added random options for dickDesc. Made look around text change if strolling, added more size based varients for look around text. Added vol passthrough to male orgasm function. Added text varients for growth
fixed interaction with eating car, added chewing car custom text, added custom text for stomping parking garage, added eating macro custom text, fixed text errors in anal vore business text,added teethDesc to help with chewing text
Added scale based growthfactor, adjsuted mass absed growth to integrate with existing growth system, cleaning up duplicate code, and allowing other ways fo calling mass based growth in the future. Also attempted to add wing growth, but was unablew to get it working
added a new unit caleed business that slots between houses and skyscrapers. This unit is supposed to replicate small commercial builds one would find in towns and at the outskirts of cities.
Added new military units [Squad, Platoon, Company,Battalion,,Brigade,Division,Tank Division, Army] changed the random desc of funct House to include home as a random option. changed random desc of fuct Barn to include color red, changed random desc of funct LargeSkyscraper to include glass