From ce6379306519d7df8de69d48fd5308314da592a5 Mon Sep 17 00:00:00 2001 From: jsb5468 Date: Sat, 16 Mar 2019 19:44:03 -0400 Subject: [PATCH] Reduced military presence in weighting Lowered the weights of military, as they were showing up exclusivly in some cases. --- game.js | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/game.js b/game.js index 4cbd008..00bc292 100644 --- a/game.js +++ b/game.js @@ -1995,21 +1995,21 @@ function getWeights(region, area) { weights["Artillery"] = 0.06; weights["Helicopter"] = 0.05, weights["Squad"]= .04; - weights["Platoon"]= .4, - weights["Company"]= .5, - weights["Battalion"]= .6, - weights["Brigade"]= .7; + weights["Platoon"]= .2, + weights["Company"]= .3, + weights["Battalion"]= .4, + weights["Brigade"]= .5; } else if (macro.height < 5000){ weights["Tank"] = 0.0002; weights["Artillery"] = 0.001; weights["Squad"]= .0001; - weights["Platoon"]= .005, - weights["Company"]= .01, - weights["Battalion"]= .02, - weights["Brigade"]= .03; - weights["Division"]= .02, - weights["Tank Division"]= .01, - weights["Army"]= .01; + weights["Platoon"]= .0005, + weights["Company"]= .001, + weights["Battalion"]= .002, + weights["Brigade"]= .003; + weights["Division"]= .002, + weights["Tank Division"]= .001, + weights["Army"]= .001; } else { weights["Division"]= .02, weights["Tank Division"]= .01,