From c201ab71f21eb5366d3495e02c8019ac6366a0ad Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sun, 22 Dec 2019 10:47:45 -0500 Subject: [PATCH] Fix stomping being marked as non-fatal and goo stomping being marked as fatal --- game.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game.js b/game.js index e06d463..18b937e 100644 --- a/game.js +++ b/game.js @@ -2407,7 +2407,7 @@ function stomp(active=true) let area = macro.pawArea; let prey = getPrey(biome, area, macro.sameSizeStomp); let line = describe("stomp", prey, macro, verbose, flat); - let linesummary = summarize(prey.sum(), false); + let linesummary = summarize(prey.sum(), true); let people = get_living_prey(prey.sum()); @@ -2468,7 +2468,7 @@ function stomp_goo() { let area = macro.pawArea; let prey = getPrey(biome, area, macro.sameSizeStomp); let line = describe("stomp-goo", prey, macro, verbose, flat); - let linesummary = summarize(prey.sum(), true); + let linesummary = summarize(prey.sum(), false); let people = get_living_prey(prey.sum());