Selaa lähdekoodia

Worked on more text generation

tags/v0.7.0
Fen Dweller 7 vuotta sitten
vanhempi
commit
822c80e058
1 muutettua tiedostoa jossa 137 lisäystä ja 28 poistoa
  1. +137
    -28
      recursive-macro.js

+ 137
- 28
recursive-macro.js Näytä tiedosto

@@ -6,7 +6,7 @@ function random_desc(list, odds=1) {
return "";
}

function merge_things(list) {
function merge_things(list,semicolons=false) {
if (list.length == 0) {
return "";
} else if (list.length == 1) {
@@ -53,14 +53,34 @@ function distribution(min, max, samples) {
return result;
}

/* default actions */

function defaultStomp(thing) {
return "You crush " + thing.describe() + " underfoot.";
}

function defaultKick(thing) {
return "You punt " + thing.describe() + ", destroying " + (thing.count > 1 ? "them" : "it") + ".";
}

function defaultEat(thing) {
return "You scoop up " + thing.describe() + " and swallow " + (thing.count > 1 ? "them" : "it") + " whole.";
}

function DefaultEntity() {
this.stomp = defaultStomp;
this.eat = defaultEat;
this.kick = defaultKick;

return this;
}
function Person(count = 1) {
this.name = "Person";
this.count = count;
this.contents = [];

this.describeOne = function () {
sex = random_desc(["male", "female"]);
body = random_desc(["skinny","fat","tall","short","stocky","spindly"],0.6);
this.contents = {};
this.describeOne = function (verbose=true) {
sex = random_desc(["male", "female"], (verbose ? 1 : 0));
body = random_desc(["skinny","fat","tall","short","stocky","spindly"], (verbose ? 0.6 : 0));
species = random_desc(["wolf","cat","dog","squirrel","horse","hyena","fox","jackal","crux","sergal"]);
return "a " + merge_desc([sex,body,species]);
}
@@ -69,11 +89,11 @@ function Person(count = 1) {
if (count <= 3) {
list = [];
for (var i = 0; i < count; i++) {
list.push(this.describeOne());
list.push(this.describeOne(this.count <= 2));
}
return merge_things(list);
} else {
return this.count + " people."
return this.count + " people"
}
}

@@ -83,72 +103,161 @@ function Person(count = 1) {
function EmptyCar(count = 1) {
this.name = "Car";
this.count = count;
this.contents = [];
this.contents = {};

this.describeOne
this.describeOne = function() {
color = random_desc(["black","black","gray","gray","blue","red","tan","white","white"]);
adjective = random_desc(["rusty","brand-new"],0.3);
type = random_desc(["SUV","coupe","sedan","truck","van","convertible"]);
return "a parked " + merge_desc([adjective,color,type]);
}

this.describe = function() {
if (this.count <= 3) {
list = [];
for (var i = 0; i < this.count; i++) {
list.push(this.describeOne());
}
return merge_things(list);
} else {
return this.count + " parked cars"
}
}
}

function Car(count = 1) {
this.name = "Car";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(2,5,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);

this.describeOne = function(verbose=true) {
color = random_desc(["black","black","gray","gray","blue","red","tan","white","white"], (verbose ? 1 : 0));
adjective = random_desc(["rusty","brand-new"], (verbose ? 0.3 : 0));
type = random_desc(["SUV","coupe","sedan","truck","van","convertible"]);
return "a " + merge_desc([adjective,color,type]);
}

this.describe = function() {
if (this.count <= 3) {
list = [];
for (var i = 0; i < this.count; i++) {
list.push(this.describeOne(this.count < 2));
}
return merge_things(list) + " with " + this.contents.person.describe() + " inside";
} else {
return this.count + " cars with " + this.contents.person.describe() + " inside";
}
}
}

function Bus(count = 1) {
this.name = "Bus";
this.count = count;
this.contents = [];
this.contents = {};
this.resolved = false;
var amount = distribution(10,35,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);

this.describeOne = function(verbose=true) {
color = random_desc(["black","tan","gray"], (verbose ? 1 : 0));
type = random_desc(["bus","double-decker bus","articulating bus"]);
return "a " + merge_desc([adjective,color,type]);
}

this.describe = function() {
if (this.count <= 3) {
list = [];
for (var i = 0; i < this.count; i++) {
list.push(this.describeOne(this.count < 2));
}
return merge_things(list) + " with " + this.contents.person.describe() + " inside";
} else {
return this.count + " buses with " + this.contents.person.describe() + " inside";
}
}
}

function Motorcycle(count = 1) {
this.name = "Motorcycle";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(1,2,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);
}

function Train(count = 1) {
this.name = "Train";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(20,60,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);
}

function House(count = 1) {
this.name = "House";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(0,8,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);
amount = distribution(0,2,count);
this.contents.push(new Car(amount));
this.contents.emptycar = new EmptyCar(amount);

this.describeOne = function(verbose=true) {
size = random_desc(["little","two-story","large"], (verbose ? 0.5 : 0));
color = random_desc(["blue","white","gray","tan","green"], (verbose ? 0.5 : 0));
name = random_desc(["house","house","house","house","house","trailer"], 1);
return "a " + merge_desc([size,color,name]);
}

this.describe = function() {
if (this.count <= 3) {
list = [];
for (var i = 0; i < this.count; i++) {
list.push(this.describeOne(this.count < 2));
}
return merge_things(list) + " with " + this.contents.person.describe() + " inside";
} else {
return this.count + " homes with " + this.contents.person.describe() + " inside";
}
}
}

function ParkingGarage(count = 1) {
this.name = "Parking Garage";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(10,200,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);
amount = distribution(30,100,count);
this.contents.push(new EmptyCar(amount));
this.contents.emptycar = new EmptyCar(amount);
amount = distribution(5,20,count);
this.contents.push(new Car(amount));
this.contents.car = new Car(amount);

this.describeOne = function(verbose=true) {
return "a parking garage";
}

this.describe = function() {
if (this.count <= 3) {
list = [];
for (var i = 0; i < this.count; i++) {
list.push(this.describeOne(this.count < 2));
}
return merge_things(list) + " with " + merge_things([this.contents.person.describe(),this.contents.emptycar.describe(),this.contents.car.describe()]) + " inside";
} else {
return this.count + " parking garages with " + this.contents.person.describe() + " inside";
}
}
}

function Overpass(count = 1) {
this.name = "Overpass";
this.count = count;
this.contents = [];
this.contents = {};
var amount = distribution(0,20,count);
this.contents.push(new Person(amount));
this.contents.person = new Person(amount);
amount = distribution(25,100,count);
this.contents.push(new Car(amount));
this.contents.car = new Car(amount);
}

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