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@@ -1336,7 +1336,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillCum": function(self) { |
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self.cumStorage.amount += self.scaling(self.baseCumProduction / 10 / 1000, self.scale * self.ballScale, 3); |
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self.cumStorage.amount += self.cumStorage.limit * self.baseCumProduction / 10 / 100; |
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if (self.cumStorage.amount > self.cumStorage.limit) |
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self.arouse(1 * (self.cumStorage.amount / self.cumStorage.limit - 1)); |
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setTimeout(function () { self.fillCum(self); }, 100); |
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@@ -1344,7 +1344,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillFemcum": function(self) { |
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self.femcumStorage.amount += self.scaling(self.baseFemcumProduction / 10 / 1000, self.scale * self.wombScale, 3); |
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self.femcumStorage.amount += self.femcumStorage.limit * self.baseFemcumProduction / 10 / 100; |
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if (self.femcumStorage.amount > self.femcumStorage.limit) |
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self.arouse(1 * (self.femcumStorage.amount / self.femcumStorage.limit - 1)); |
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setTimeout(function () { self.fillFemcum(self); }, 100); |
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@@ -1352,7 +1352,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillBreasts": function(self) { |
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self.milkStorage.amount += self.scaling(self.baseLactationProduction / 10 / 1000, self.scale * self.breastScale, 3); |
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self.milkStorage.amount += self.milkStorage.limit * self.baseLactationProduction / 10 / 100; |
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if (self.milkStorage.amount > self.milkStorage.limit) { |
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breast_milk(self.milkStorage.amount - self.milkStorage.limit/2); |
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@@ -1366,7 +1366,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillGas": function(self) { |
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self.gasStorage.amount += self.scaling(self.baseGasProduction / 10 / 1000, self.scale, 3); |
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self.gasStorage.amount += self.gasStorage.limit * self.baseGasProduction / 10 / 100; |
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let ratio = self.gasStorage.amount / self.gasStorage.limit; |
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@@ -1399,7 +1399,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillPiss": function(self) { |
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self.pissStorage.amount += self.scaling(self.basePissProduction / 10 / 1000, self.scale, 3); |
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self.pissStorage.amount += self.pissStorage.limit * self.basePissProduction / 10 / 100; |
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if (self.pissStorage.amount > self.pissStorage.limit * 2) |
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piss(self.pissStorage.amount, false); |
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@@ -1408,7 +1408,7 @@ let macro = //macro controls every customizable part of the players body |
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}, |
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"fillScat": function(self) { |
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self.scatStorage.amount += self.scaling(self.baseScatProduction / 10 / 1000, self.scale, 3); |
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self.scatStorage.amount += self.scatStorage.limit * self.baseScatProduction / 10 / 100; |
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if (self.scatStorage.amount > self.scatStorage.limit * 2) |
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scat(self.scatStorage.amount, false); |
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@@ -5355,7 +5355,8 @@ function updatePreview(name) { |
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result = volume(value * scale * scale * scale / 1000, unit); |
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else if (unitType == "mass") |
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result = mass(value * scale * scale * scale, unit); |
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else if (unitType == "percentage") |
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result = value + "%"; |
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document.getElementById(name + "Preview").innerHTML = result; |
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} |
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