diff --git a/game.js b/game.js index 4374220..e409013 100644 --- a/game.js +++ b/game.js @@ -1276,7 +1276,7 @@ let macro = "growthPoints": 0, "addGrowthPoints": function(mass) { - this.growthPoints += Math.round(50 * mass / (this.scale*this.scale)); + this.growthPoints += Math.round(mass / (this.scale*this.scale)); }, // 0 = entirely non-fatal @@ -3068,7 +3068,6 @@ function update(lines = []) document.getElementById("height").innerHTML = "Height: " + transformNumbers(length(macro.height, unit)); document.getElementById("mass").innerHTML = "Mass: " + transformNumbers(mass(macro.mass, unit)); - document.getElementById("growth-points").innerHTML = "Growth Points:" + macro.growthPoints; document.getElementById("arousal").innerHTML = "Arousal: " + round(macro.arousal,0) + "%"; document.getElementById("edge").innerHTML = "Edge: " + round(macro.edge * 100,0) + "%"; document.getElementById("cum").innerHTML = "Cum: " + transformNumbers(volume(macro.cumStorage.amount,unit,false)); @@ -3119,12 +3118,6 @@ function grow_pick(times) { function grow(times=1) { - if (macro.growthPoints < 100 * times) { - update(["You don't feel like growing right now."]); - return; - } - - macro.growthPoints -= 100 * times; let oldHeight = macro.height; let oldMass = macro.mass; @@ -3145,12 +3138,6 @@ function grow(times=1) function grow_dick(times=1) { - if (macro.growthPoints < 10 * times) { - update(["You don't feel like growing right now."]); - return; - } - - macro.growthPoints -= 10 * times; let oldLength = macro.dickLength; let oldMass = macro.dickMass; @@ -3164,12 +3151,7 @@ function grow_dick(times=1) function grow_balls(times=1) { - if (macro.growthPoints < 10 * times) { - update(["You don't feel like growing right now."]); - return; - } - macro.growthPoints -= 10 * times; let oldDiameter = macro.ballDiameter; let oldMass = macro.ballMass; @@ -3183,12 +3165,7 @@ function grow_balls(times=1) function grow_breasts(times=1) { - if (macro.growthPoints < 10 * times) { - update(["You don't feel like growing right now."]); - return; - } - macro.growthPoints -= 10 * times; let oldDiameter = macro.breastDiameter; let oldMass = macro.breastMass; @@ -3202,12 +3179,6 @@ function grow_breasts(times=1) function grow_vagina(times=1) { - if (macro.growthPoints < 10 * times) { - update(["You don't feel like growing right now."]); - return; - } - - macro.growthPoints -= 10 * times; let oldLength = macro.vaginaLength; @@ -3220,12 +3191,7 @@ function grow_vagina(times=1) function grow_ass(times=1) { - if (macro.growthPoints < 10 * times) { - update(["You don't feel like growing right now."]); - return; - } - macro.growthPoints -= 10 * times; let oldDiameter = Math.pow(macro.assArea,1/2); @@ -3260,7 +3226,7 @@ function resetSettings() { function loadPreset() { resetSettings(); - + let select = document.getElementById("character-presets"); loadSettings(presets[select.selectedIndex]); diff --git a/recursive-desc.js b/recursive-desc.js index dcaba48..04f2cdc 100644 --- a/recursive-desc.js +++ b/recursive-desc.js @@ -659,7 +659,7 @@ rules["eat"].push({ macro.height >= 10; }, "desc": function(container, macro, verbose) { - return "You pluck up the " + container.describe() + " and stuff them into your mouth, swallowing lightly to drag them down to your bubbling guts."; + return "You pluck up " + container.describe() + " and stuff them into your mouth, swallowing lightly to drag them down to your bubbling guts."; } }); @@ -693,8 +693,8 @@ rules["eat"].push({ }, "desc": function(container, macro, verbose) { return "You drop onto your hands and knees, " + macro.jawDesc(true) + " opening wide to envelop the skyscraper. It glides into your throat as your snout touches the ground,\ - and you suckle on it for a long moment before twisting your head to snap it loose. The entire building and the " + describe_all(container.contents["Small Skyscraper"].contents, verbose) + "\ - within plunge into your roiling guts, along with some delicious treats you slurped up along with it - " + describe_all(container.contents, verbose, ["Small Skyscraper"]) + "."; + and you suckle on it for a long moment before twisting your head to snap it loose. The entire building, along with " + describe_all(container.contents["Small Skyscraper"].contents, verbose) + "\ + within, plunge into your roiling guts. You wash it down with some delicious treats you slurped up along with it - " + describe_all(container.contents, verbose, ["Small Skyscraper"]) + "."; } }); diff --git a/stroll.html b/stroll.html index 01c69db..309fce2 100644 --- a/stroll.html +++ b/stroll.html @@ -88,7 +88,7 @@
Welcome to Stroll 0.5.20
+Welcome to Stroll 0.5.21
This game features 18+ content