|  |  | @@ -24,6 +24,9 @@ var things = | 
		
	
		
			
			|  |  |  | "Star": Star, | 
		
	
		
			
			|  |  |  | "Solar System": SolarSystem, | 
		
	
		
			
			|  |  |  | "Galaxy": Galaxy, | 
		
	
		
			
			|  |  |  | "Cluster": Cluster, | 
		
	
		
			
			|  |  |  | "Universe": Universe, | 
		
	
		
			
			|  |  |  | "Multiverse": Multiverse, | 
		
	
		
			
			|  |  |  | "Soldier": Soldier, | 
		
	
		
			
			|  |  |  | "Tank": Tank, | 
		
	
		
			
			|  |  |  | "Artillery": Artillery, | 
		
	
	
		
			
				|  |  | @@ -55,6 +58,9 @@ var areas = | 
		
	
		
			
			|  |  |  | "Star": 3e18, | 
		
	
		
			
			|  |  |  | "Solar System": 3e21, | 
		
	
		
			
			|  |  |  | "Galaxy": 2e42, | 
		
	
		
			
			|  |  |  | "Cluster": 2e46, | 
		
	
		
			
			|  |  |  | "Universe": 2e52, | 
		
	
		
			
			|  |  |  | "Multiverse": 2e55, | 
		
	
		
			
			|  |  |  | "Soldier": 1, | 
		
	
		
			
			|  |  |  | "Tank": 10, | 
		
	
		
			
			|  |  |  | "Artillery": 12, | 
		
	
	
		
			
				|  |  | @@ -86,6 +92,9 @@ var masses = | 
		
	
		
			
			|  |  |  | "Star": 1e40, | 
		
	
		
			
			|  |  |  | "Solar System": 1, | 
		
	
		
			
			|  |  |  | "Galaxy": 1, | 
		
	
		
			
			|  |  |  | "Cluster": 1, | 
		
	
		
			
			|  |  |  | "Universe": 1, | 
		
	
		
			
			|  |  |  | "Multiverse": 1, | 
		
	
		
			
			|  |  |  | "Soldier": 80, | 
		
	
		
			
			|  |  |  | "Tank": 5000, | 
		
	
		
			
			|  |  |  | "Artillery": 7000, | 
		
	
	
		
			
				|  |  | @@ -117,6 +126,9 @@ var clusters = | 
		
	
		
			
			|  |  |  | "Star": 1, | 
		
	
		
			
			|  |  |  | "Solar System": 1, | 
		
	
		
			
			|  |  |  | "Galaxy": 1, | 
		
	
		
			
			|  |  |  | "Cluster": 1, | 
		
	
		
			
			|  |  |  | "Universe": 1, | 
		
	
		
			
			|  |  |  | "Multiverse": 1, | 
		
	
		
			
			|  |  |  | "Soldier": 0, | 
		
	
		
			
			|  |  |  | "Tank": 0, | 
		
	
		
			
			|  |  |  | "Artillery": 0, | 
		
	
	
		
			
				|  |  | @@ -148,6 +160,9 @@ var contents = | 
		
	
		
			
			|  |  |  | "Star": [], | 
		
	
		
			
			|  |  |  | "Solar System": [["Star",1,1],["Planet",5,15]], | 
		
	
		
			
			|  |  |  | "Galaxy": [["Star",1e9,500e9],["Solar System",1e8,500e8]], | 
		
	
		
			
			|  |  |  | "Cluster": [["Galaxy",200,5000]], | 
		
	
		
			
			|  |  |  | "Universe": [["Cluster",1.5e9,2.5e9]], | 
		
	
		
			
			|  |  |  | "Multiverse": [["Universe",100,1000]], | 
		
	
		
			
			|  |  |  | "Soldier": [], | 
		
	
		
			
			|  |  |  | "Tank": [["Soldier",3,5]], | 
		
	
		
			
			|  |  |  | "Artillery": [["Soldier",4,6]], | 
		
	
	
		
			
				|  |  | @@ -206,7 +221,6 @@ function initContents(name,count) { | 
		
	
		
			
			|  |  |  | result[type[i][3]] = new things[type[i][0]](amount); | 
		
	
		
			
			|  |  |  | else | 
		
	
		
			
			|  |  |  | result[type[i][0]] = new things[type[i][0]](amount); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
	
		
			
				|  |  | @@ -1039,6 +1053,54 @@ function Galaxy(count = 1) { | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function Cluster(count = 1) { | 
		
	
		
			
			|  |  |  | this.name = "Cluster"; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | copy_defaults(this,new DefaultEntity()); | 
		
	
		
			
			|  |  |  | this.count = count; | 
		
	
		
			
			|  |  |  | this.contents = initContents(this.name,this.count); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | this.describe = function(verbose = true) { | 
		
	
		
			
			|  |  |  | if (verbose) { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a cluster" : this.count + " clusters") + " made up of " + describe_all(this.contents, verbose); | 
		
	
		
			
			|  |  |  | } else { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a cluster" : this.count + " clusters"); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function Universe(count = 1) { | 
		
	
		
			
			|  |  |  | this.name = "Universe"; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | copy_defaults(this,new DefaultEntity()); | 
		
	
		
			
			|  |  |  | this.count = count; | 
		
	
		
			
			|  |  |  | this.contents = initContents(this.name,this.count); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | this.describe = function(verbose = true) { | 
		
	
		
			
			|  |  |  | if (verbose) { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a universe" : this.count + " universes") + " made up of " + describe_all(this.contents, verbose); | 
		
	
		
			
			|  |  |  | } else { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a universe" : this.count + " universes"); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function Multiverse(count = 1) { | 
		
	
		
			
			|  |  |  | this.name = "Multiverse"; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | copy_defaults(this,new DefaultEntity()); | 
		
	
		
			
			|  |  |  | this.count = count; | 
		
	
		
			
			|  |  |  | this.contents = initContents(this.name,this.count); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | this.describe = function(verbose = true) { | 
		
	
		
			
			|  |  |  | if (verbose) { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a multiverse" : this.count + " multiverses") + " made up of " + describe_all(this.contents, verbose); | 
		
	
		
			
			|  |  |  | } else { | 
		
	
		
			
			|  |  |  | return (this.count == 1 ? "a multiverse" : this.count + " multiverses"); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | function Soldier(count = 1) { | 
		
	
		
			
			|  |  |  | this.name = "Soldier"; | 
		
	
		
			
			|  |  |  | 
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				|  |  | 
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