|  | "use strict"
let audioContext;
// setup the game
function init() {
  initAudio();
  document.querySelector("#load").addEventListener("click", () => {
    loadAudio("sfx/test.ogg");
    loadAudio("loop/test.ogg");
  });
  document.querySelector("#sfx").addEventListener("click", () => {
    playSfx("sfx/test.ogg");
  });
  document.querySelector("#loop").addEventListener("click", () => {
    playLoop("loop/test.ogg");
  });
  document.querySelector("#stop").addEventListener("click", () => {
    stopLoop("loop/test.ogg");
  });
}
window.addEventListener("load", init);
 |