"use strict" let audioContext; // setup the game function init() { initAudio(); document.querySelector("#load").addEventListener("click", () => { loadAudio("sfx/test.ogg"); loadAudio("loop/test.ogg"); }); document.querySelector("#sfx").addEventListener("click", () => { playSfx("sfx/test.ogg"); }); document.querySelector("#loop").addEventListener("click", () => { playLoop("loop/test.ogg"); }); document.querySelector("#stop").addEventListener("click", () => { stopLoop("loop/test.ogg"); }); } window.addEventListener("load", init);