|  |  | @@ -36,9 +36,25 @@ stories.push({ | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | "enter": (room, state) => { | 
		
	
		
			
			|  |  |  | print(["*sound of you entering your house*"]); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | startTimer({ | 
		
	
		
			
			|  |  |  | id: "room-counter", | 
		
	
		
			
			|  |  |  | func: state => { | 
		
	
		
			
			|  |  |  | state.world["Home"].data.stats.number.value += 1; | 
		
	
		
			
			|  |  |  | return true; | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | delay: 1000, | 
		
	
		
			
			|  |  |  | loop: true, | 
		
	
		
			
			|  |  |  | classes: [ | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | ], | 
		
	
		
			
			|  |  |  | room: "Home", | 
		
	
		
			
			|  |  |  | }, state); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | "exit": (room, state) => { | 
		
	
		
			
			|  |  |  | print(["You are exiting your house"]); | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | stopRoomTimers("Home", state); | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | "actions": [ | 
		
	
		
			
			|  |  |  | { | 
		
	
	
		
			
				|  |  | @@ -95,6 +111,7 @@ stories.push({ | 
		
	
		
			
			|  |  |  | "hooks": [ | 
		
	
		
			
			|  |  |  | (room, state) => { | 
		
	
		
			
			|  |  |  | print(["This is a test of the hooks"]); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | return true; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ], | 
		
	
	
		
			
				|  |  | 
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