|  |  | @@ -57,7 +57,7 @@ function moveToRoom(src, exit, dest, state) { | 
		
	
		
			
			|  |  |  | state.world[dest].move(state.world[dest], state); | 
		
	
		
			
			|  |  |  | state.player.location = dest; | 
		
	
		
			
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			|  |  |  | updateRoom(state); | 
		
	
		
			
			|  |  |  | refresh(); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
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			|  |  |  | function goToRoom(dest, state) { | 
		
	
	
		
			
				|  |  | @@ -72,7 +72,8 @@ function goToRoom(dest, state) { | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
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			|  |  |  | state.player.location = dest; | 
		
	
		
			
			|  |  |  | updateRoom(state); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | refresh(); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
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			|  |  |  | function updateRoom(state) { | 
		
	
	
		
			
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