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			|  |  |  | let audioContext; | 
		
	
		
			
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			|  |  |  | const version = "pre-alpha"; | 
		
	
		
			
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			|  |  |  | let state = { | 
		
	
		
			
			|  |  |  | player: { | 
		
	
		
			
			|  |  |  | items: { | 
		
	
	
		
			
				|  |  | @@ -47,9 +49,14 @@ function init(story) { | 
		
	
		
			
			|  |  |  | // set up the load screen | 
		
	
		
			
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			|  |  |  | function initStart() { | 
		
	
		
			
			|  |  |  | const versionFields = document.querySelectorAll(".version"); | 
		
	
		
			
			|  |  |  | const select = document.querySelector("#game-select"); | 
		
	
		
			
			|  |  |  | const options = {}; | 
		
	
		
			
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			|  |  |  | versionFields.forEach(field => { | 
		
	
		
			
			|  |  |  | field.textContent = "Version: " + version; | 
		
	
		
			
			|  |  |  | }); | 
		
	
		
			
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			|  |  |  | stories.forEach(story => { | 
		
	
		
			
			|  |  |  | const option = document.createElement("option"); | 
		
	
		
			
			|  |  |  | option.value = story.id; | 
		
	
	
		
			
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