|  |  | @@ -53,17 +53,13 @@ function resetControls(state) { | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | actionButtons = []; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (state.player.location) { | 
		
	
		
			
			|  |  |  | if (state.world[state.player.location].actions) { | 
		
	
		
			
			|  |  |  | state.world[state.player.location].actions.forEach(action => { | 
		
	
		
			
			|  |  |  | actionButtons.push(undefined); | 
		
	
		
			
			|  |  |  | }); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | const actions = state.world[state.player.location].actions; | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (actions) { | 
		
	
		
			
			|  |  |  | actions.forEach(action => { | 
		
	
		
			
			|  |  |  | actionButtons.push(undefined); | 
		
	
		
			
			|  |  |  | }); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | 
 | 
		
	
	
		
			
				|  |  | 
 |