From 04200ad0f6668ba4a98700938bc336e1c8509d79 Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Sat, 5 Jan 2019 17:28:50 -0600 Subject: [PATCH] Fixed the audio base url to make sense. Made some logs into errors --- audio.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/audio.js b/audio.js index 6ded287..37acc93 100644 --- a/audio.js +++ b/audio.js @@ -1,7 +1,7 @@ let playing = []; let looping = {}; -const audioBaseUrl = "https://chemicalcrux.org/satiate/media/audio/"; +const audioBaseUrl = "/media/audio/"; let audioDict = {}; @@ -9,7 +9,7 @@ let audioDict = {}; function playSfx(name) { if (audioDict[name] == undefined) { - console.log(name + " is not loaded yet, dingus"); + console.error(name + " is not loaded yet, dingus"); return; } @@ -27,13 +27,13 @@ function playSfx(name) { function playLoop(name) { if (audioDict[name] == undefined) { - console.log(name + " is not loaded yet, dingus"); + console.error(name + " is not loaded yet, dingus"); return; } // if already playing, just keep going if (looping[name] && !looping[name].done) { - console.log(name + " is already looping"); + console.warn(name + " is already looping"); return; }