(just a credit card for now, though). This also introduces some fixes
to the process-model script, allowing for it to compensate for the
extra height introduced by the line art. blender-model.py is adjusted
to allow for this, and makeModel() now checks for the bottom/extra
values produced by the process.
Auto prey capacity was getting set to false, rather than 'off'.
It was also showing up when it shouldn't have. The blender script
ignores spaces in the view list now. makeModel wasn't including
mass correcetly.