diff --git a/media/attribution.js b/media/attribution.js
index fa9e33a4..d69a0396 100644
--- a/media/attribution.js
+++ b/media/attribution.js
@@ -7816,6 +7816,19 @@ const attributionData = {
"radarn"
]
},
+ {
+ prefix: "./media/characters/arador/",
+ files: [
+ { name: "anthro.svg", source: "https://twitter.com/AradorTD/status/1095454810432770049" },
+ { name: "feral.svg", source: "https://twitter.com/AradorTD/status/1095454810432770049" },
+ ],
+ authors: [
+ "aradortd"
+ ],
+ owners: [
+ "aradortd"
+ ]
+ },
//characters
{
prefix: "./media/fiction/halo/halo/",
@@ -10781,6 +10794,10 @@ const attributionData = {
"name": "Taluthus",
"url": "https://www.furaffinity.net/user/taluthus",
},
+ "aradortd": {
+ "name": "AradorTD",
+ "url": "https://twitter.com/AradorTD",
+ },
}
}
diff --git a/media/characters/arador/anthro.svg b/media/characters/arador/anthro.svg
new file mode 100644
index 00000000..20052029
--- /dev/null
+++ b/media/characters/arador/anthro.svg
@@ -0,0 +1,437 @@
+
+
+
diff --git a/media/characters/arador/feral.svg b/media/characters/arador/feral.svg
new file mode 100644
index 00000000..c019ce59
--- /dev/null
+++ b/media/characters/arador/feral.svg
@@ -0,0 +1,339 @@
+
+
+
diff --git a/presets/characters.js b/presets/characters.js
index 28074edf..a020c47f 100644
--- a/presets/characters.js
+++ b/presets/characters.js
@@ -18948,6 +18948,46 @@ characterMakers["Dawn"] = () => {
)
};
+characterMakers["Arador"] = () => {
+ return makeCharacter(
+ "Arador",
+ "AradorTD",
+ {
+ anthro: {
+ height: math.unit(8 + 3/12, "feet"),
+ weight: math.unit(150, "lb"),
+ name: "Anthro",
+ image: {
+ source: "./media/characters/arador/anthro.svg",
+ extra: 1835/1718,
+ bottom: 0.025
+ }
+ },
+ feral: {
+ height: math.unit(4, "feet"),
+ weight: math.unit(150, "lb"),
+ name: "Feral",
+ image: {
+ source: "./media/characters/arador/feral.svg",
+ extra: 1683/1514,
+ bottom: 0.07
+ }
+ },
+ },
+ [
+ {
+ name: "Normal",
+ height: math.unit(8 + 3/12, "feet")
+ },
+ {
+ name: "Macro",
+ height: math.unit(82.5, "feet"),
+ default: true
+ },
+ ]
+ )
+};
+
//characters