diff --git a/media/LICENSES.md b/media/LICENSES.md
index 60b4a631..d0d55392 100644
--- a/media/LICENSES.md
+++ b/media/LICENSES.md
@@ -853,6 +853,15 @@ https://www.furaffinity.net/view/34184301/
 
 * back.svg
 
+## Gin
+
+**https://www.furaffinity.net/user/mug**
+
+https://www.furaffinity.net/view/34278152/
+
+* front.svg
+* foot.svg
+
 # Naturals
 
 * front.svg
diff --git a/media/characters/gin/foot.svg b/media/characters/gin/foot.svg
new file mode 100644
index 00000000..41a2f3a6
--- /dev/null
+++ b/media/characters/gin/foot.svg
@@ -0,0 +1,23 @@
+
+
+
diff --git a/media/characters/gin/front.svg b/media/characters/gin/front.svg
new file mode 100644
index 00000000..34fe3ba6
--- /dev/null
+++ b/media/characters/gin/front.svg
@@ -0,0 +1,75 @@
+
+
+
diff --git a/presets/characters.js b/presets/characters.js
index dfaf5426..e5c76c9c 100644
--- a/presets/characters.js
+++ b/presets/characters.js
@@ -3836,6 +3836,46 @@ characterMakers["Cynosura"] = () => {
     )
 };
 
+characterMakers["Gin"] = () => {
+    return makeCharacter(
+        "Gin",
+        "Ozzie_gt",
+        {
+            front: {
+                height: math.unit(6, "feet"),
+                weight: math.unit(170, "lbs"),
+                name: "Front",
+                image: {
+                    source: "./media/characters/gin/front.svg"
+                }
+            },
+            foot: {
+                height: math.unit(6/4.25, "feet"),
+                weight: math.unit(170, "lbs"),
+                name: "Foot",
+                image: {
+                    source: "./media/characters/gin/foot.svg"
+                }
+            },
+        },
+        [
+            {
+                name: "Normal",
+                height: math.unit(9 + 4/12, "feet")
+            },
+            {
+                name: "Macro",
+                height: math.unit(1500, "feet")
+            },
+            {
+                name: "Megamacro",
+                height: math.unit(200, "miles"),
+                default: true
+            }
+        ]
+    )
+};
+
 function makeCharacters() {
     const results = [];
     results.push({