|  | "use strict";
let belongings = {};
let ownedUpgrades = {};
let remainingUpgrades = [];
let showOwnedUpgrades = false;
let effects = {};
let resources = {};
let updateRate = 60;
let currentProductivity = {};
let clickBonus = 0;
let lastTime = 0;
function applyGlobalProdBonuses(productivity) {
  for (let effect of effects["prod-all"]) {
    if (ownedUpgrades[effect.parent]) {
      productivity = effect.apply(productivity);
    }
  }
  return productivity;
}
function calculateProductivity() {
  let productivity = 0;
  for (const [key, value] of Object.entries(belongings)) {
      productivity += productivityOf(key);
  }
  return productivity;
}
// here's where upgrades will go :3
function productivityMultiplierOf(type) {
  let base = 1;
  for (let effect of effects["prod"]) {
    if (ownedUpgrades[effect.parent] && effect.target == type) {
      base = effect.apply(base);
    }
  }
  for (let effect of effects["helper"]) {
    if (ownedUpgrades[effect.parent] && effect.helped == type) {
      base = effect.apply(base, belongings[effect.helper].count);
    }
  }
  return base;
}
function productivityOf(type) {
  let baseProd = buildings[type].prod;
  let prod = baseProd * productivityMultiplierOf(type);
  prod = applyGlobalProdBonuses(prod);
  return prod * belongings[type].count;
}
function costOfBuilding(type) {
  let baseCost = buildings[type].cost
  let countCost = baseCost * Math.pow(1.15, belongings[type].count);
  return Math.round(countCost);
}
function buyBuilding(type) {
  let cost = costOfBuilding(type);
  if (resources.food >= cost) {
    belongings[type].count += 1;
    resources.food -= cost;
  }
  updateProductivity();
  updateClickBonus();
}
// update stuff
function updateDisplay() {
  let newTime = performance.now();
  let delta = newTime - lastTime;
  lastTime = newTime;
  addResources(delta);
  displayResources();
  displayBuildings();
  displayUpgrades(showOwnedUpgrades);
  setTimeout(updateDisplay, 1000/updateRate);
}
function updateProductivity() {
  currentProductivity["food"] = calculateProductivity();
}
function addResources(delta) {
  for (const [resource, amount] of Object.entries(currentProductivity)) {
    resources[resource] += amount * delta / 1000;
  }
}
function displayResources() {
  document.title = "Gorge - " + round(resources.food) + " food";
  replaceChildren(document.querySelector("#resource-list"), renderResources());
}
function renderResources() {
  let list = [];
  for (const [key, value] of Object.entries(resources)) {
    let line1 = render(value, 3, 0) + " " + resourceTypes[key].name;
    let line2 = render(currentProductivity[key], 1, 1) + " " + resourceTypes[key].name + "/sec";
    list.push({"text": line1, "class": "resource-quantity"});
    list.push({"text": line2, "class": "resource-rate"});
  }
  return renderLines(list);
}
function displayBuildings() {
  for (const [key, value] of Object.entries(belongings)) {
    if (!belongings[key].visible) {
      if (resources.food * 10 >= costOfBuilding(key)) {
        unlockBuilding(key);
      } else {
        continue;
      }
        belongings[key].visible = true;
        document.querySelector("#building-" + key).classList.remove("hidden");
    }
    let button = document.querySelector("#building-" + key);
    let name = document.querySelector("#building-" + key + " > .building-button-name");
    let cost = document.querySelector("#building-" + key + " > .building-button-cost");
    name.innerText = value.count + " " + (value.count == 1 ? buildings[key].name : buildings[key].plural);
    cost.innerText = render(costOfBuilding(key)) + " food";
    if (costOfBuilding(key) > resources.food) {
      button.classList.add("building-button-disabled");
      cost.classList.add("building-button-cost-invalid");
    } else {
      button.classList.remove("building-button-disabled");
      cost.classList.add("building-button-cost-valid");
    }
  }
}
function canAfford(cost) {
  for (const [resource, amount] of Object.entries(cost)) {
    if (resources[resource] < amount) {
      return false;
    }
  }
  return true;
}
function spend(cost) {
  for (const [resource, amount] of Object.entries(cost)) {
    resources[resource] -= amount;
  }
}
function switchShowOwnedUpgrades() {
  if (showOwnedUpgrades) {
    document.querySelector("#upgrades").innerText = "Upgrades";
  } else {
    document.querySelector("#upgrades").innerText = "Owned Upgrades";
  }
  showOwnedUpgrades = !showOwnedUpgrades;
}
function displayUpgrades(owned) {
  if (owned) {
    Object.entries(ownedUpgrades).forEach(([key, val]) => {
      let button = document.querySelector("#upgrade-" + key);
      if (val) {
        button.classList.remove("hidden");
      } else {
        button.classList.add("hidden");
      }
    });
  }
  else {
    for (let id of remainingUpgrades) {
      let button = document.querySelector("#upgrade-" + id);
  
      if (ownedUpgrades[id]) {
        button.classList.add("hidden");
        continue;
      }
      if (upgradeReachable(id)) {
        button.classList.remove("hidden");
      } else {
        button.classList.add("hidden");
      }
      if (upgradeAvailable(id)) {
        button.classList.remove("upgrade-button-inactive");
      } else {
        button.classList.add("upgrade-button-inactive");
      }
    }
  
    // we aren't trimming the list of upgrades now
    // because we need to switch between owned and unowned upgrades
    // - thus we need to be able to show or hide anything
    /*
    for (let i = remainingUpgrades.length-1; i >= 0; i--) {
      if (ownedUpgrades[remainingUpgrades[i]]) {
        remainingUpgrades.splice(i, 1);
      }
    }*/
  }
}
function updateClickBonus() {
  let bonus = 0;
  for (let effect of effects["click"]) {
    if (ownedUpgrades[effect.parent]) {
      bonus = effect.apply(bonus, currentProductivity["food"]);
    }
  }
  clickBonus = bonus;
}
function buyUpgrade(id, e) {
  if (ownedUpgrades[id]) {
    return;
  }
  let upgrade = upgrades[id];
  if (!upgradeAvailable(id)) {
    return;
  }
  spend(upgrade.cost);
  ownedUpgrades[id] = true;
  let text = "Bought " + upgrade.name + "!";
  clickPopup(text, "upgrade", [e.clientX, e.clientY]);
  updateProductivity();
  updateClickBonus();
}
function eatMicro() {
  const add = productivityMultiplierOf("micro") + clickBonus;
  resources.food += add;
  return add;
}
// setup stuff lol
// we'll initialize the dict of buildings we can own
function setup() {
  // create static data
  createTemplateUpgrades();
  // prepare dynamic stuff
  initializeData();
  createButtons();
  createDisplays();
  registerListeners();
  load();
  unlockAtStart();
  updateProductivity();
}
function unlockAtStart() {
  unlockBuilding("micro");
  for (const [key, value] of Object.entries(belongings)) {
    if (belongings[key].visible) {
      unlockBuilding(key);
    }
  }
}
function unlockBuilding(id) {
  belongings[id].visible = true;
  document.querySelector("#building-" + id).classList.remove("hidden");
}
function initializeData() {
  for (const [key, value] of Object.entries(buildings)) {
    belongings[key] = {};
    belongings[key].count = 0;
    belongings[key].visible = false;
  }
  for (const [key, value] of Object.entries(resourceTypes)) {
    resources[key] = 0;
    currentProductivity[key] = 0;
  }
  for (const [id, upgrade] of Object.entries(upgrades)) {
    ownedUpgrades[id] = false;
    for (let effect of upgrade.effects) {
      if (effects[effect.type] === undefined) {
        effects[effect.type] = [];
      }
      // copy the data and add an entry for the upgrade id that owns the effect
      let newEffect = {};
      for (const [key, value] of Object.entries(effect)) {
        newEffect[key] = value;
      }
      newEffect.parent = id;
      // unfortunate name collision here
      // I'm using apply() to pass on any number of arguments to the
      // apply() function of the effect type
      newEffect.apply = function(...args) { return effect_types[effect.type].apply.apply(null, [effect].concat(args)); }
      effects[effect.type].push(newEffect);
    }
  }
}
function registerListeners() {
  document.querySelector("#tasty-micro").addEventListener("click", (e) => {
    const add = eatMicro();
    const text = "+" + round(add, 1) + " food";
    const gulp = "*glp*";
    clickPopup(text, "food", [e.clientX, e.clientY]);
    clickPopup(gulp, "gulp", [e.clientX, e.clientY]);
  });
  document.querySelector("#save").addEventListener("click", save);
  document.querySelector("#reset").addEventListener("click", reset);
  document.querySelector("#upgrades").addEventListener("click", switchShowOwnedUpgrades);
}
function createButtons() {
  createBuildings();
  createUpgrades();
}
function createBuildings() {
  let container = document.querySelector("#buildings-area");
  for (const [key, value] of Object.entries(buildings)) {
    let button = document.createElement("div");
    button.classList.add("building-button");
    button.classList.add("hidden");
    button.id = "building-" + key;
    let buttonName = document.createElement("div");
    buttonName.classList.add("building-button-name");
    let buttonCost = document.createElement("div");
    buttonCost.classList.add("building-button-cost");
    let buildingIcon = document.createElement("i");
    buildingIcon.classList.add("fas");
    buildingIcon.classList.add(value.icon);
    button.appendChild(buttonName);
    button.appendChild(buttonCost);
    button.appendChild(buildingIcon);
    button.addEventListener("mousemove", function(e) { buildingTooltip(key, e); });
    button.addEventListener("mouseleave", function() { buildingTooltipRemove(); });
    button.addEventListener("click", function() { buyBuilding(key); });
    button.addEventListener("click", function(e) { buildingTooltip(key, e); });
    container.appendChild(button);
  }
}
// do we have previous techs and at least one of each building?
function upgradeReachable(id) {
  if (ownedUpgrades[id]) {
    return false;
  }
  if (upgrades[id].prereqs !== undefined ){
    for (const [type, reqs] of Object.entries(upgrades[id].prereqs)) {
      if (type == "buildings") {
        for (const [building, amount] of Object.entries(reqs)) {
          if (belongings[building].count == 0) {
            return false;
          }
        }
      }
      else if (type == "upgrades") {
        for (let upgrade of reqs) {
          if (!ownedUpgrades[upgrade]) {
            return false;
          }
        }
      }
    }
  }
  return true;
}
function upgradeAvailable(id) {
  if (!upgradeReachable(id)) {
    return false;
  }
  if (!canAfford(upgrades[id].cost)) {
    return false;
  }
  if (upgrades[id].prereqs !== undefined) {
    for (const [type, reqs] of Object.entries(upgrades[id].prereqs)) {
      if (type == "buildings") {
        for (const [building, amount] of Object.entries(upgrades[id].prereqs[type])) {
          if (belongings[building].count < amount) {
            return false;
          }
        }
      } else if (type == "productivity") {
        for (const [key, value] of Object.entries(reqs)) {
          if (currentProductivity[key] < value) {
            return false;
          }
        }
      }
    }
  }
  return true;
}
function createUpgrades() {
  let container = document.querySelector("#upgrades-list");
  for (const [key, value] of Object.entries(upgrades)) {
    remainingUpgrades.push(key);
    let button = document.createElement("div");
    button.classList.add("upgrade-button");
    button.classList.add("hidden");
    button.id = "upgrade-" + key;
    let buttonName = document.createElement("div");
    buttonName.classList.add("upgrade-button-name");
    buttonName.innerText = value.name;
    let upgradeIcon = document.createElement("i");
    upgradeIcon.classList.add("fas");
    upgradeIcon.classList.add(value.icon);
  
    button.appendChild(buttonName);
    button.appendChild(upgradeIcon);
    button.addEventListener("mousemove", function(e) { upgradeTooltip(key, e); });
    button.addEventListener("mouseleave", function() { upgradeTooltipRemove(); });
    button.addEventListener("click", function(e) { buyUpgrade(key, e); });
    container.appendChild(button);
  }
}
function createDisplays() {
  // nop
}
function renderLine(line) {
  let div = document.createElement("div");
  div.innerText = line.text;
  if (line.valid !== undefined) {
    if (line.valid) {
      div.classList.add("cost-met");
    } else {
      div.classList.add("cost-unmet");
    }
  }
  if (line.class !== undefined) {
    for (let entry of line.class.split(",")) {
      div.classList.add(entry);
    }
  }
  return div;
}
function renderLines(lines) {
  let divs = [];
  for (let line of lines) {
    divs.push(renderLine(line));
  }
  return divs;
}
function renderCost(cost) {
  let list = [];
  list.push({
    "text": "Cost:"
  });
  for (const [key, value] of Object.entries(cost)) {
    list.push({
      "text": render(value,0) + " " + resourceTypes[key].name,
      "valid": resources[key] >= value
    });
  }
  return renderLines(list);
}
function renderPrereqs(prereqs) {
  let list = [];
  if (prereqs === undefined) {
    return renderLines(list);
  }
  list.push({
    "text": "Own:"
  });
  for (const [key, value] of Object.entries(prereqs)) {
    if (key == "buildings") {
      for (const [id, amount] of Object.entries(prereqs.buildings)) {
        list.push({
          "text": buildings[id].name + " x" + render(amount,0),
          "valid": belongings[id].count >= amount
        });
      }
    } else if (key == "productivity") {
      for (const [id, amount] of Object.entries(prereqs.productivity)) {
        list.push({
          "text": render(amount,0) + " " + resourceTypes[id].name + "/s",
          "valid": currentProductivity[id] >= amount
        });
      }
    }
  }
  return renderLines(list);
}
function renderEffects(effectList) {
  let list = [];
  for (let effect of effectList) {
    list.push({"text": effect_types[effect.type].desc(effect)});
  }
  return renderLines(list);
}
function clickPopup(text, type, location) {
  const div = document.createElement("div");
  div.textContent = text;
  div.classList.add("click-popup-" + type);
  var direction;
  if (type == "food") {
    direction = -150;
  } else if (type == "gulp") {
    direction = -150;
  } else if (type == "upgrade") {
    direction = -50;
  } else if (type == "info") {
    direction = 0;
  }
  direction *= Math.random() * 0.5 + 1;
  direction = Math.round(direction) + "px"
  div.style.setProperty("--target", direction)
  div.style.left = location[0] + "px";
  div.style.top = location[1] + "px";
  const body = document.querySelector("body");
  body.appendChild(div);
  setTimeout(() => {
    body.removeChild(div);
  }, 2000);
}
function fillTooltip(type, field, content) {
  let item = document.querySelector("#" + type + "-tooltip-" + field);
  if (typeof(content) === "string") {
    item.innerText = content;
  } else {
    replaceChildren(item, content);
  }
}
function upgradeTooltip(id, event) {
  let tooltip = document.querySelector("#upgrade-tooltip");
  tooltip.style.setProperty("display", "inline-block");
  fillTooltip("upgrade", "name", upgrades[id].name);
  fillTooltip("upgrade", "desc", upgrades[id].desc);
  fillTooltip("upgrade", "effect", renderEffects(upgrades[id].effects));
  fillTooltip("upgrade", "cost", renderCost(upgrades[id].cost));
  fillTooltip("upgrade", "prereqs", renderPrereqs(upgrades[id].prereqs));
  let yOffset = tooltip.parentElement.getBoundingClientRect().y;
  let tooltipSize = tooltip.getBoundingClientRect().height;
  let yTrans = Math.round(event.clientY - yOffset);
  var body = document.body,
    html = document.documentElement;
  var height = Math.max(window.innerHeight);
  yTrans = Math.min(yTrans, height - tooltipSize - 150);
  console.log(height);
  console.log(yOffset);
  console.log(yTrans);
  tooltip.style.setProperty("transform", "translate(-220px, " + yTrans + "px)");
}
function upgradeTooltipRemove() {
  let tooltip = document.querySelector("#upgrade-tooltip");
  tooltip.style.setProperty("display", "none");
}
function prodSummary(id) {
  let list = [];
  list.push(
    {"text": "Each " + buildings[id].name + " produces " + round(productivityMultiplierOf(id) * buildings[id].prod,1) + " food/sec"}
  );
  list.push(
    {"text": "Your " + render(belongings[id].count) + " " + (belongings[id].count == 1 ? buildings[id].name + " is": buildings[id].plural + " are") + " producing " + round(productivityOf(id),1) + " food/sec"}
  );
  let percentage = round(100 * productivityOf(id) / currentProductivity["food"], 2);
  if (isNaN(percentage)) {
    percentage = 0;
  }
  list.push(
    {"text": "(" + percentage + "% of all food)"}
  );
  return renderLines(list);
}
function buildingTooltip(id, event) {
  let tooltip = document.querySelector("#building-tooltip");
  tooltip.style.setProperty("display", "inline-block");
  fillTooltip("building", "name", buildings[id].name);
  fillTooltip("building", "desc", buildings[id].desc);
  fillTooltip("building", "cost", render(costOfBuilding(id)) + " food");
  fillTooltip("building", "prod", prodSummary(id));
  let xPos = tooltip.parentElement.getBoundingClientRect().x - 450;
  
  // wow browsers are bad
  var body = document.body,
    html = document.documentElement;
  var height = Math.max( body.scrollHeight, body.offsetHeight, html.clientHeight, html.scrollHeight, html.offsetHeight );
  let yPos = Math.min(event.clientY, height - 200);
  tooltip.style.setProperty("transform", "translate(" + xPos + "px, " + yPos  + "px)")
}
function buildingTooltipRemove() {
  let tooltip = document.querySelector("#building-tooltip");
  tooltip.style.setProperty("display", "none");
}
window.onload = function() {
  setup();
  lastTime = performance.now();
  setTimeout(updateDisplay, 1000/updateRate);
  setTimeout(autosave, 60000);
}
function autosave() {
  saveGame();
  let x = window.innerWidth / 2;
  let y = window.innerHeight * 9 / 10;
  clickPopup("Autosaving...", "info", [x, y]);
  setTimeout(autosave, 60000);
}
function save(e) {
  saveGame();
  clickPopup("Saved!", "info", [e.clientX, e.clientY]);
}
function saveGame() {
  let storage = window.localStorage;
  storage.setItem("save-version", "0.0.1");
  storage.setItem("ownedUpgrades", JSON.stringify(ownedUpgrades));
  storage.setItem("resources", JSON.stringify(resources));
  storage.setItem("belongings", JSON.stringify(belongings));
}
function load() {
  let storage = window.localStorage;
  if (!storage.getItem("save-version")) {
    return;
  }
  let newOwnedUpgrades = JSON.parse(storage.getItem("ownedUpgrades"));
  for (const [key, value] of Object.entries(newOwnedUpgrades)) {
    ownedUpgrades[key] = value;
  }
  let newResources = JSON.parse(storage.getItem("resources"));
  for (const [key, value] of Object.entries(newResources)) {
    resources[key] = value;
  }
  let newBelongings = JSON.parse(storage.getItem("belongings"));
  for (const [key, value] of Object.entries(newBelongings)) {
    belongings[key] = value;
  }
}
function reset() {
  window.localStorage.clear();
}
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