81687b1
Upgrade for anthros, fixes to layout, micro upgrades buff clicks by
2018-07-21 17:17:37 -0500
e54b121
Effects actually work now by
2018-07-21 16:46:55 -0500
2845ba8
Met/unmet costs/requirements are indicated by
2018-07-21 15:58:25 -0500
5196002
Upgrade costs and requirements are shown as a list of divs by
2018-07-21 14:33:56 -0500
e14143d
Upgrades have prerequisites. The game only checks for upgrades that are not owned by
2018-07-21 14:10:57 -0500
627d638
More formatting work; resources are listed automatically by
2018-07-21 13:59:05 -0500
3a65b04
More layout work by
2018-07-20 14:22:52 -0500
8ee2e54
Building buttons fit properly, and gray out when unusable. Can buy when you have exactly enough food now by
2018-07-20 13:40:06 -0500
7e84146
Building column scrolls properly. Added more buildings + plural names by
2018-07-20 13:35:49 -0500
b73d35b
Upgrades can now be bought (with no effect) by
2018-07-20 13:26:00 -0500
1c2e4f3
Added productivity display by
2018-07-20 13:00:07 -0500
3c3805c
Unmet upgrade costs gray out the button by
2018-07-20 11:28:44 -0500
f051dcb
Upgrades have a cost. Added cost to tooltip (so much for using the "right tense" in commit messages lul) by
2018-07-20 11:15:54 -0500
4a35c13
Add tooltips for the upgrades. Change how upgrades store their effect by
2018-07-20 11:08:25 -0500
80a4f25
Generating upgrade buttons by
2018-07-19 17:35:48 -0500
663595b
Buttons are now generated live by
2018-07-19 17:20:12 -0500
e737066
Button status: fancier. Updated cost growth to 15% each; costs are rounded by
2018-07-19 16:50:07 -0500
25fa867
Add design document. Basic styling. by
2018-07-19 15:54:04 -0500
8b212b5
Add basic functionality: resources that go up if you own stuff by
2018-07-16 21:48:46 -0500