|  | import { Creature } from "../creature"
import { ProperNoun, TheyPronouns, ImproperNoun, POV } from '../language'
import { Damage, DamageType, Vigor, ConstantDamageFormula } from '../combat'
import { Stomach, Bowels, VoreType } from '../vore'
import { AttackAction } from '../combat/actions'
export class Player extends Creature {
  constructor () {
    super(new ProperNoun('The Dude'), new ImproperNoun('player', 'players'), TheyPronouns, { Toughness: 20, Power: 20, Speed: 20, Willpower: 20, Charm: 20 }, new Set([VoreType.Oral, VoreType.Anal]), new Set([VoreType.Oral, VoreType.Anal]), 50)
    this.actions.push(new AttackAction(new ConstantDamageFormula(new Damage({ type: DamageType.Pierce, amount: 20, target: Vigor.Health }, { type: DamageType.Pierce, amount: 20, target: Vigor.Stamina }))))
    const stomach = new Stomach(this, 100, new Damage({ amount: 20, type: DamageType.Acid, target: Vigor.Health }, { amount: 10, type: DamageType.Crush, target: Vigor.Health }))
    this.containers.push(stomach)
    const bowels = new Bowels(this, 100, new Damage({ amount: 20, type: DamageType.Crush, target: Vigor.Health }))
    this.containers.push(bowels)
    this.perspective = POV.Second
  }
}
 |