|  |  | @@ -24,6 +24,7 @@ class BellyCrushAction extends AttackAction { | 
		
	
		
			
			|  |  |  | constructor (private _damage: Damage) { | 
		
	
		
			
			|  |  |  | super(_damage) | 
		
	
		
			
			|  |  |  | this.name = 'Belly Crush' | 
		
	
		
			
			|  |  |  | this.desc = 'Deal damage proportional to your bulk' | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | execute (user: Creature, target: Creature): LogEntry { | 
		
	
	
		
			
				|  |  | @@ -51,6 +52,7 @@ class BelchAction extends AttackAction { | 
		
	
		
			
			|  |  |  | constructor (damage: Damage) { | 
		
	
		
			
			|  |  |  | super(damage) | 
		
	
		
			
			|  |  |  | this.name = 'Belch' | 
		
	
		
			
			|  |  |  | this.desc = 'Drain your foe\'s willpower with a solid BELCH' | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | class CrushAction extends EatenAction { | 
		
	
	
		
			
				|  |  | @@ -66,6 +68,7 @@ class CrushAction extends EatenAction { | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | constructor (container: Container) { | 
		
	
		
			
			|  |  |  | super(container, "Crush", "Crush 'em!") | 
		
	
		
			
			|  |  |  | this.desc = "Crush somebody in your gut" | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | execute (user: Creature, target: Creature): LogEntry { | 
		
	
	
		
			
				|  |  | 
 |