| @@ -1,12 +1,14 @@ | |||
| <template> | |||
| <div class="combat-layout"> | |||
| <div>{{ encounter.currentMove.name }}</div> | |||
| <div @wheel="horizWheelLeft" class="stat-column" id="left-stats"> | |||
| <Statblock @selectPredator="right = combatant.containedIn.owner" @selectAlly="right = combatant" @select="doSelectLeft(combatant)" class="left-stats" :data-destroyed="combatant.destroyed" :data-disabled="encounter.currentMove.side === combatant.side && encounter.currentMove !== combatant" :data-current-turn="encounter.currentMove === combatant" :data-active="combatant === left" :data-active-ally="combatant === right" :data-eaten="combatant.containedIn !== null" :data-dead="combatant.vigors.Health <= 0" v-for="(combatant, index) in combatants.filter(c => c.side == Side.Heroes).slice().reverse()" v-bind:key="'left-stat-' + index" :subject="combatant" :initiative="encounter.initiatives.get(combatant)" /> | |||
| </div> | |||
| <div @wheel="horizWheelRight" class="stat-column" id="right-stats"> | |||
| <Statblock @selectPredator="left = combatant.containedIn.owner" @selectAlly="left = combatant" @select="doSelectRight(combatant)" class="right-stats" :data-destroyed="combatant.destroyed" :data-disabled="encounter.currentMove.side === combatant.side && encounter.currentMove !== combatant" :data-current-turn="encounter.currentMove === combatant" :data-active="combatant === right" :data-active-ally="combatant === left" :data-eaten="combatant.containedIn !== null" :data-dead="combatant.vigors.Health <= 0" v-for="(combatant, index) in combatants.filter(c => c.side == Side.Monsters)" v-bind:key="'right-stat-' + index" :subject="combatant" :initiative="encounter.initiatives.get(combatant)" /> | |||
| </div> | |||
| <div class="statblock-separator" id="statblock-separator-left"></div> | |||
| <div class="statblock-separator" id="statblock-separator-center"></div> | |||
| <div class="statblock-separator" id="statblock-separator-right"></div> | |||
| <div id="log"> | |||
| </div> | |||
| <div class="left-fader"> | |||
| @@ -59,32 +61,6 @@ import { Side, Encounter } from '@/game/combat' | |||
| right: null, | |||
| combatants: null | |||
| } | |||
| }, | |||
| methods: { | |||
| horizWheelLeft (event: MouseWheelEvent) { | |||
| const target = this.$el.querySelector("#left-stats") | |||
| if (target !== null) { | |||
| target.scrollBy({ top: 0, left: event.deltaY, behavior: 'smooth' }) | |||
| } | |||
| }, | |||
| horizWheelRight (event: MouseWheelEvent) { | |||
| const target = this.$el.querySelector("#right-stats") | |||
| if (target !== null) { | |||
| target.scrollBy({ top: 0, left: event.deltaY, behavior: 'smooth' }) | |||
| } | |||
| }, | |||
| doSelectLeft (combatant: Creature) { | |||
| if (combatant.side !== this.$props.encounter.currentMove.side) { | |||
| this.$data.left = combatant | |||
| } | |||
| }, | |||
| doSelectRight (combatant: Creature) { | |||
| if (combatant.side !== this.$props.encounter.currentMove.side) { | |||
| this.$data.right = combatant | |||
| } | |||
| } | |||
| } | |||
| } | |||
| ) | |||
| @@ -127,21 +103,7 @@ export default class Combat extends Vue { | |||
| } | |||
| this.encounter.nextMove() | |||
| if (this.encounter.currentMove.side === Side.Heroes) { | |||
| this.$data.left = this.encounter.currentMove | |||
| this.$el.querySelector("#left-stats ") | |||
| } else if (this.encounter.currentMove.side === Side.Monsters) { | |||
| this.$data.right = this.encounter.currentMove | |||
| } | |||
| // scroll to the newly selected creature | |||
| this.$nextTick(() => { | |||
| const creature: HTMLElement|null = this.$el.querySelector("[data-current-turn]") | |||
| if (creature !== null) { | |||
| creature.scrollIntoView() | |||
| } | |||
| }) | |||
| this.pickNext() | |||
| } | |||
| @Emit("executedRight") | |||
| @@ -160,7 +122,10 @@ export default class Combat extends Vue { | |||
| } | |||
| this.encounter.nextMove() | |||
| this.pickNext() | |||
| } | |||
| pickNext () { | |||
| if (this.encounter.currentMove.side === Side.Heroes) { | |||
| this.$data.left = this.encounter.currentMove | |||
| } else if (this.encounter.currentMove.side === Side.Monsters) { | |||
| @@ -176,6 +141,38 @@ export default class Combat extends Vue { | |||
| }) | |||
| } | |||
| selectable (creature: Creature): boolean { | |||
| return !creature.destroyed | |||
| } | |||
| horizWheelLeft (event: MouseWheelEvent) { | |||
| const target = this.$el.querySelector("#left-stats") | |||
| if (target !== null) { | |||
| target.scrollBy({ top: 0, left: event.deltaY, behavior: 'smooth' }) | |||
| } | |||
| } | |||
| horizWheelRight (event: MouseWheelEvent) { | |||
| const target = this.$el.querySelector("#right-stats") | |||
| if (target !== null) { | |||
| target.scrollBy({ top: 0, left: event.deltaY, behavior: 'smooth' }) | |||
| } | |||
| } | |||
| doSelectLeft (combatant: Creature) { | |||
| if (combatant.side !== this.$props.encounter.currentMove.side && this.selectable(combatant)) { | |||
| this.$data.left = combatant | |||
| } | |||
| } | |||
| doSelectRight (combatant: Creature) { | |||
| if (combatant.side !== this.$props.encounter.currentMove.side && this.selectable(combatant)) { | |||
| this.$data.right = combatant | |||
| } | |||
| } | |||
| created () { | |||
| this.$data.left = this.encounter.combatants.filter(x => x.side === Side.Heroes)[0] | |||
| this.$data.right = this.encounter.combatants.filter(x => x.side === Side.Monsters)[0] | |||
| @@ -188,21 +185,8 @@ export default class Combat extends Vue { | |||
| if (leftStats !== null) { | |||
| leftStats.scrollTo(leftStats.getBoundingClientRect().width * 2, 0) | |||
| } | |||
| this.encounter.nextMove() | |||
| if (this.encounter.currentMove.side === Side.Heroes) { | |||
| this.$data.left = this.encounter.currentMove | |||
| } else if (this.encounter.currentMove.side === Side.Monsters) { | |||
| this.$data.right = this.encounter.currentMove | |||
| } | |||
| // scroll to the newly selected creature | |||
| this.$nextTick(() => { | |||
| const creature: HTMLElement|null = this.$el.querySelector("[data-current-turn]") | |||
| if (creature !== null) { | |||
| creature.scrollIntoView() | |||
| } | |||
| }) | |||
| this.pickNext() | |||
| } | |||
| } | |||
| </script> | |||
| @@ -210,6 +194,7 @@ export default class Combat extends Vue { | |||
| <!-- Add "scoped" attribute to limit CSS to this component only --> | |||
| <style scoped> | |||
| .combat-layout { | |||
| position: relative; | |||
| display: grid; | |||
| grid-template-rows: fit-content(50%) 10% [main-row-start] 1fr 20% [main-row-end] ; | |||
| grid-template-columns: 20% [main-col-start] 1fr 1fr [main-col-end] 20%; | |||
| @@ -249,6 +234,26 @@ export default class Combat extends Vue { | |||
| grid-area: 1 / 3 / 2 / 5; | |||
| } | |||
| #statblock-separator-left { | |||
| grid-area: 1 / 1 / 2 / 1; | |||
| } | |||
| #statblock-separator-center { | |||
| grid-area: 1 / 3 / 2 / 3; | |||
| } | |||
| #statblock-separator-right { | |||
| grid-area: 1 / 5 / 2 / 5; | |||
| } | |||
| .statblock-separator { | |||
| position: absolute; | |||
| width: 10px; | |||
| height: 100%; | |||
| transform: translate(-5px, 0); | |||
| background: linear-gradient(90deg, transparent, #111 3px, #111 7px, transparent 10px); | |||
| } | |||
| .stat-column { | |||
| overflow-x: scroll; | |||
| overflow-y: auto; | |||