Home Explore Help
Sign In
chemicalcrux
/
feast-classic
1
0
Fork 1
Code Issues 0 Pull Requests 0 Releases 2 Wiki Activity
70 Commits
1 Branch
314 KiB
Tree: 1049531f6c
master
v0.2.9
v0.2.8
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from '1049531f6c'
${ noResults }
Commit Graph

12 Commits (1049531f6c4d4b1dba0668e046be8f93f82491b4)

Author SHA1 Message Date
  Fen Dweller 1049531f6c Fixed toilet not emptying bowels. Fixed vending machine only working if you have *more* than the required amount of money 7 years ago
  Fen Dweller f308499076 Enemies can have custom defeat dialogs now. 7 years ago
  Fen Dweller 780cb0787d Changed dialog and combat to return arrays of strings. Updated feast.js accordingly 7 years ago
  Fen Dweller 102c80c533 Added a vending machine, an empty corner mart, and ECONOMICS 7 years ago
  Fen Dweller 9c94a8af96 Dialog can now have requirements. Geta can be stomped and crushed 7 years ago
  Fen Dweller f85e400fe0 Started work on Geta. description() takes a prefix now, so named entities will work better 7 years ago
  Fen Dweller 900ba8b00c Fixed Object shadowing...Object. maxHealth is a getter. Added the Nature Trail 7 years ago
  Fen Dweller cb7a641ac2 Basic combat and eating 7 years ago
  Fen Dweller 2d487c6024 Redid dialog so it shows text before calling hooks. Added a phone! 7 years ago
  Fen Dweller 1847ed2691 Eating works properly now 7 years ago
  Fen Dweller b85baa0658 Dialog works, and you can interact with things 7 years ago
  Fen Dweller 281891c795 Worked on json format for world layout and some dialog stuff 7 years ago
Powered by Gitea Version: 1.12.0+dev-89-gb264c3039 Page: 31ms Template: 5ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.14.1