|  |  | @@ -766,4 +766,28 @@ function Anaconda() { | 
		
	
		
			
			|  |  |  | }; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | ); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | this.playerAttacks.push( | 
		
	
		
			
			|  |  |  | function(attacker) { | 
		
	
		
			
			|  |  |  | return { | 
		
	
		
			
			|  |  |  | name: "Flee", | 
		
	
		
			
			|  |  |  | desc: "Try to run away", | 
		
	
		
			
			|  |  |  | attack: function(defender) { | 
		
	
		
			
			|  |  |  | let success = statCheck(attacker, defender, "dex"); | 
		
	
		
			
			|  |  |  | if (success) { | 
		
	
		
			
			|  |  |  | attacker.changeStamina(-25); | 
		
	
		
			
			|  |  |  | attacker.clear(); | 
		
	
		
			
			|  |  |  | changeMode("explore"); | 
		
	
		
			
			|  |  |  | return ["You successfully run away."]; | 
		
	
		
			
			|  |  |  | } else { | 
		
	
		
			
			|  |  |  | attacker.changeStamina(-25); | 
		
	
		
			
			|  |  |  | defender.changeStamina(-25); | 
		
	
		
			
			|  |  |  | return ["You can't escape!"]; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }, | 
		
	
		
			
			|  |  |  | requirements: [ | 
		
	
		
			
			|  |  |  | function(attacker, defender) { return defender.flags.state == "combat"; } | 
		
	
		
			
			|  |  |  | ] | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | }); | 
		
	
		
			
			|  |  |  | } |