@@ -285,7 +285,7 @@ function tranceGrapple(attacker) {
function tranceStomp(attacker) {
function tranceStomp(attacker) {
return {
return {
attackPlayer: function(defender) {
attackPlayer: function(defender) {
let result = [attacker.description("The") + " shoves you to the ground, planting one foot on your chest and crushing your entire head beneath the other, crippling you and dealing " + attack(attacker, defender, attacker.str * 5) + " damage"];
let result = [attacker.description("The") + " shoves you to the ground, planting one foot on your chest and crushing your head beneath the other, crippling you and dealing " + attack(attacker, defender, attacker.str * 5) + " damage"];
if (defender.health <= 0) {
if (defender.health <= 0) {
result[0] += ". Your skull breaks open as his crushing weight snuffs you out like a candle, smearing your brain across the ground and splitting your jaw in half. <i>Ouch.</i>";
result[0] += ". Your skull breaks open as his crushing weight snuffs you out like a candle, smearing your brain across the ground and splitting your jaw in half. <i>Ouch.</i>";
defender.health = -100;
defender.health = -100;
@@ -332,6 +332,11 @@ function tranceGrappleMaul(attacker) {