From 08e546c3b822057f542da8da9c7931d5a67dee85 Mon Sep 17 00:00:00 2001 From: Fen Dweller Date: Wed, 14 Mar 2018 17:45:35 -0400 Subject: [PATCH] Fixed dying getting you stuck in an eaten, but non-digesting, state --- feast.js | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/feast.js b/feast.js index 75b8f30..960fb27 100644 --- a/feast.js +++ b/feast.js @@ -388,8 +388,11 @@ function attackClicked(index) { update([attack.attackPlayer(player)]); - if (player.health <= 0) { + if (player.health <= -100) { update(["You die..."]); + respawn(respawnRoom); + } else if (player.health <= 0) { + update(["You fall to the ground..."]); if (player.prefs.prey) { changeMode("eaten"); } else {